Mcp Unity Manager Server

Created By
bsmi021a year ago
he MCP Unity Manager Server is a TypeScript powerhouse that lets you control Unity Editor programmatically through the Model Context Protocol (MCP). Built to work seamlessly with the Unity Bridge Asset, it's your gateway to automating Unity tasks like a pro.
Overview

What is MCP Unity Manager Server?

The MCP Unity Manager Server is a TypeScript powerhouse that lets you control Unity Editor programmatically through the Model Context Protocol (MCP). It is designed to automate Unity tasks efficiently.

How to use MCP Unity Manager Server?

To use the MCP Unity Manager Server, first install the Unity Bridge Asset, configure it in the Unity Editor, and then run the server using Node.js commands. You can interact with the server using TypeScript commands to manage assets, GameObjects, and scenes.

Key features of MCP Unity Manager Server?

  • 🎮 Full control over Unity assets, GameObjects, and scenes.
  • 🔌 Flexible connection options via WebSocket or Stdio.
  • 🧵 Thread-safe operations to simplify development.
  • 🚀 Simple and intuitive API for automation.
  • ⚡ Fast and reliable performance.

Use cases of MCP Unity Manager Server?

  1. Automating asset management in Unity projects.
  2. Programmatically creating and positioning GameObjects.
  3. Saving and managing scenes efficiently.

FAQ from MCP Unity Manager Server?

  • Can I use MCP Unity Manager Server with any version of Unity?

No, it requires Unity 2022.3.0f1 or later.

  • Is there a specific Node.js version required?

Yes, Node.js version 18 or higher is required.

  • How can I contribute to the project?

You can fork the repository, create a feature branch, make changes, and submit a pull request.

Project Info
Created At
a year ago
Updated At
a year ago
Author Name
bsmi021
Star
0
Language
TypeScript
License
MIT license

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